
#declare MyObject = // ---------------------
box{ <0,0,0>,<1,1,1>*0.7 

     texture{ pigment{ color rgb<0.9,0.84,0.80>*1}
              finish { phong 1 reflection { 0.2 metallic 0.5} }
            }
} // --------------------------------------- 
//------------------------------------------


union{ //-----------------------------------

//#for(Identifier, Start, End [, Step]) 
 #for (NrX, 0, 6, 1) 
 
   #for (NrZ, 0, 6, 1) 
    
     object{ MyObject
             translate<  NrX*1, 0, NrZ*1>} 
  
   #end // --------------- end z of #for loop 

 #end // --------------- end x of #for loop 

rotate<0,0,0> 
translate<0,0,0>
} // end of union --------------------------
